Moles: Bomb Squad
Moles: Bomb Squad is a competitive online FPS made to accompany the procedural level generator system that I created. The project reuses assets from King of the Drills to create a search-and-destroy based game type.
Notable skills
- Using Unreal Engine's netcode to implement balanced gameplay using a server-client model.
- Implementing a search-and-destroy based game loop.
- Adding standard FPS features including shooting, aiming down sights and recoil.
- Working with a class hierarchy for a hero-based system.
- Optimisation considerations for a tile-based procedural environment.
Screenshots